Treyarch: Black Ops 2 March Update

POSTED BY GSEG GhOsT March 14, 2013 in Blackops 2Gaming "FAILS", Treyarch, Xbox, Xbox 360,
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March 12th the notorious Dark Lord of Treyarch revealed himself to the world via YouTube to explain the latest patch and all that he hoped it would to do bolster Treyarch’s lack of attentiveness to the gaming experience.  Most of the fixes are needed but the thing that really lets us down is that none of the major issues with cheaters, lag compensation, and server issues.
We joke a lot about Vonderhaar and Treyarch but it really is because we are on the same side.  This game has a lot of great things going for it but, it is allowing glaring issues to be its Achilles heal.  Till that time when they at least show they are trying we will chide(yeah, I used that word), joke and rage about it just to make sure they know that their core group is not happy.

Without further ado, the gun adjustments which seem to be the biggest real change:

SMGs::

MSMC: Recoil has been increased.

MSMC: Hip fire accuracy has been slightly reduced.

PDW57: Recoil has been increased.

PDW57: Hip fire accuracy has been slightly reduced.

Pistols::

KAP-40: Dual wield damage reduced.

KAP-40: Dual wield hip fire accuracy has been reduced.

 

Attachments::

MMS: Cold blooded now renders enemies almost completely invisible to MMS.

LMGs::

QBB-LSW: Medium range damage increased.

HAMR: Medium range damage increased.

Assault Rifles::

FAL OSW + Select Fire: Damage reduced when firing full auto.

SMR + Select Fire: Damage reduced when firing full auto.

Type 25: Move speed increased.

Type 25: Medium range damage increased.

SCAR: Long range damage increased.

SWAT-556: Long range damage increased.

Shotguns::

M1216: Medium range damage increased.

Sniper Rifles::

Ballista + Iron Sight: Idle sway reduced.

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David Vonderhaar | Black Ops 2 Patches | #GetSome Elite Gaming

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